{"id":1235,"date":"2025-07-09T17:00:00","date_gmt":"2025-07-09T17:00:00","guid":{"rendered":"http:\/\/www.carrerstep.com\/?p=1235"},"modified":"2025-07-10T12:19:15","modified_gmt":"2025-07-10T12:19:15","slug":"feature-three-laps-two-players-one-vegas-jumpsuit-10-things-wed-love-to-see-added-to-mario-kart-world","status":"publish","type":"post","link":"http:\/\/www.carrerstep.com\/index.php\/2025\/07\/09\/feature-three-laps-two-players-one-vegas-jumpsuit-10-things-wed-love-to-see-added-to-mario-kart-world\/","title":{"rendered":"Feature: Three Laps, Two Players, One Vegas Jumpsuit – 10 Things We'd Love To See Added To Mario Kart World"},"content":{"rendered":"
How about a map marker?<\/strong><\/p>\n Mario Kart World<\/a> has been on the circuit for over a month now, and after a decade of its predecessor, it’s great to be playing something that feels fresh.<\/p>\n That’s not to say all of its innovations have gone down well, with a vocal contingent of players<\/a> taking against Nintendo’s updates and approach to Grand Prix mode, with the ‘intermission’ routes drawing particular ire<\/a> from people who prefer the traditional three-lap race-around-a-circuit.<\/p>\n