{"id":1391,"date":"2025-07-23T15:15:00","date_gmt":"2025-07-23T15:15:00","guid":{"rendered":"http:\/\/www.carrerstep.com\/?p=1391"},"modified":"2025-07-24T12:06:59","modified_gmt":"2025-07-24T12:06:59","slug":"mouse-work-gets-second-trailer-but-cant-release-until-creators-get-switch-2-dev-kit","status":"publish","type":"post","link":"http:\/\/www.carrerstep.com\/index.php\/2025\/07\/23\/mouse-work-gets-second-trailer-but-cant-release-until-creators-get-switch-2-dev-kit\/","title":{"rendered":"'Mouse Work' Gets Second Trailer, But Can't Release Until Creators Get Switch 2 Dev Kit"},"content":{"rendered":"
New gameplay modes detailed as the wait continues.<\/strong><\/p>\n Nitrome’s Mouse Work<\/a> made a bit of a splash when it was revealed back around the Switch 2’s launch, looking very much, as it does, a sort of Snipperclips<\/a> for Switch 2 that utilises the console’s neat mouse mode function.<\/p>\n Now, Nitrome has released a second trailer for their mouse-mode-centric effort, alongside a bunch of new info about the ins and outs of what you’ll be doing as you play- when you do actually get to play, that is.<\/p>\n