{"id":1523,"date":"2025-08-06T22:00:00","date_gmt":"2025-08-06T22:00:00","guid":{"rendered":"http:\/\/www.carrerstep.com\/?p=1523"},"modified":"2025-08-07T12:05:14","modified_gmt":"2025-08-07T12:05:14","slug":"mini-review-the-house-of-the-dead-2-remake-switch-erratic-controls-chomp-at-another-classic","status":"publish","type":"post","link":"http:\/\/www.carrerstep.com\/index.php\/2025\/08\/06\/mini-review-the-house-of-the-dead-2-remake-switch-erratic-controls-chomp-at-another-classic\/","title":{"rendered":"Mini Review: The House Of The Dead 2: Remake (Switch) – Erratic Controls Chomp At Another Classic"},"content":{"rendered":"
Dead aim.<\/strong><\/p>\n I don\u2019t think I\u2019ve ever messed around with a game\u2019s settings menu as much as The House of the Dead 2: Remake<\/a>. And, unfortunately, try as I might, I could never get the game to feel ‘good’. Much like its predecessor<\/a> on the Switch, Forever Entertainment\u2019s latest arcade revamp is limited to just two control schemes: analogue stick and gyro. Neither is an ideal way to play.<\/p>\n But let\u2019s start with the positives. This is a remarkably faithful remake of the 1998 original, maintaining everything that makes the experience so memorable \u2014 including wacky boss battles and god-awful voice acting \u2014 while providing an extensive overhaul of the visuals. It\u2019s a blast watching zombies\u2019 limbs and guts go flying with each successful shot, and the way the enemy design has been revamped feels both fresh and respectful at the same time.<\/p>\n