{"id":648,"date":"2025-05-14T13:15:00","date_gmt":"2025-05-14T13:15:00","guid":{"rendered":"http:\/\/www.carrerstep.com\/?p=648"},"modified":"2025-05-15T12:08:00","modified_gmt":"2025-05-15T12:08:00","slug":"random-new-super-mario-64-sound-effect-can-only-be-heard-by-leaving-the-game-on-for-14-months","status":"publish","type":"post","link":"http:\/\/www.carrerstep.com\/index.php\/2025\/05\/14\/random-new-super-mario-64-sound-effect-can-only-be-heard-by-leaving-the-game-on-for-14-months\/","title":{"rendered":"Random: 'New' Super Mario 64 Sound Effect Can Only Be Heard By Leaving The Game On…For 14 Months"},"content":{"rendered":"
But what about my backlog?<\/strong><\/p>\n Super Mario 64<\/a> is one of those classic sorts of games that, almost 30 since its release, is still giving up delightful little secrets<\/a>. This time around, and as reported by GamesRadar<\/a>, it’s a hidden sound effect that’s gonna take an insane snack budget to settle into listening out for.<\/p>\n Kaze Emanuar, a hacker who’s been reporting his findings on Super Mario 64 for years now, has released a new YouTube video detailing some bugs that result from inbuilt game timers, some of which – he’s found out the hard way – take some 14 months to go off. That’s ages, mate.<\/p>\n